This article was originally published on August 24, 2018 and is now up-to-date.
You can read our Unity 3.5.0 update coverage here.
If you’re not familiar with Unity’s development timeline, here’s how we got here:Last December, we published a report on how Unity’s developers plan to make the next version of its editor a little bit more stable.
That report pointed out that the editor has a significant amount of bug fixing that needs to happen in order to keep it up to date with the latest game releases.
In addition, Unity 3 has been working on a new version that would bring some of the major improvements to Unity’s codebase, including a number of the features that make it the world’s most popular 3D editor.
The Unity team had been working for several months on the next big feature that they’re calling Unity 5.0, which would bring a lot of the fixes and features that Unity 3 added to its editor.
However, the team wasn’t done yet.
They were also working on several smaller updates that would make Unity 5 even better.
Here’s what we know so far about the next major update:While Unity 5 is still in the development process, it’s been a while since we’ve seen an official release date, so it’s hard to say exactly when that is going to be.
That’s because the team has been focusing a lot on the improvements that they have to make for the next edition of the editor.
They have been building the Unity 5 Editor Beta for the past few months, and there are still a number things that they want to fix, as well as make improvements to.
We don’t have an official date on when that Beta will be released, but it’s expected to be out by the end of the year.
Here are some of these smaller improvements that are being made:To make things a little easier to use, Unity 5’s UI has been revamped to make it easier to navigate through the editor with a few simple changes.
This means that you can now drag and drop text and objects between the editor window and your viewport.
This is especially helpful when you want to create an animated scene.
Another important change is the way that Unity handles background objects, such as trees, and objects that you have animated.
You will see these objects pop up in the editor when you drag them into your view.
These are all small changes, but they make Unity more interactive.
We can’t wait to see what Unity 5 has to offer!